# 3.0.5 Known Issues (PC/Mobile)

**URL:** <https://community.gemsofwar.com/t/3-0-5-known-issues-pc-mobile/25900>\
**Category:** Official News\
**Created:** [June 20, 2017, 2:13am UTC](https://community.gemsofwar.com/t/3-0-5-known-issues-pc-mobile/25900 "2017-06-20T02:13:42Z")\
**Posts on this page:** 1\
**Showing post:** 411

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**Author:** ![Versheenah](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/versheenah/32/28272_2.png) [@Versheenah](https://community.gemsofwar.com/u/Versheenah)\
**Post date:** [July 3, 2017, 11:35am UTC](https://community.gemsofwar.com/t/3-0-5-known-issues-pc-mobile/25900/411 "2017-07-03T11:35:05Z")

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My Elemaugrim has just missed any matches with 18, freaking EIGHTEEN, purple gems on the board, creating a ton of extra turns for the enemy.  
That’s unfair. This “bad luck”, anti-cluster algorithm is unfair. Adjust the spell if you don’t like it but bring back the true RNG!

And if my “bad luck” is artificial in battle, where else can’t I trust the game? Is there a bad luck algorithm with tributes? Mana surges? Traitstones? Is there an artificial bad luck code when I open chests? Does the game count how many good cards I get and then goes like “sorry, you’ve hit you limit for this week, here, have all those ultra-rares you don’t need”?

Because right now I don’t trust the game at all!

I don’t want any artificial bad luck for me OR for my enemy. I want a fair fight! What happened to the “spirit of the game”?

True RNG for the win!!

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_[View the full topic](https://community.gemsofwar.com/t/3-0-5-known-issues-pc-mobile/25900)._
