# 2.0 PvP Preview

**URL:** <https://community.gemsofwar.com/t/2-0-pvp-preview/6752>\
**Category:** Official News\
**Created:** [May 13, 2016, 6:07am UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752 "2016-05-13T06:07:56Z")\
**Posts on this page:** 20\
**Page:** 12

<div class="post-metadata">

**Author:** ![Tacet](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tacet/32/35_2.png) [@Tacet](https://community.gemsofwar.com/u/Tacet)\
**Post date:** [May 15, 2016, 4:31pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/221 "2016-05-15T16:31:49Z")

</div>

> [@Gouki](#):
>
> If people actually wanted to counter Goblins with frozen they could do that already right now

There are a lot more options in 2.0 to freeze. Right now the best method is Bone Dragon or a 10 mana costing Ice Witch. In the next kingdom, you will have the options of:

- A 5 mana cost freeze spell.
- 2x and 3x skull damage to frozen troops
- Freeze on 4x and 5x gem matches
- A spell that freezes all enemies, which uses yellow mana so this troop + Mercy will be a full freeze cast.

---

<div class="post-metadata">

**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [May 15, 2016, 4:32pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/222 "2016-05-15T16:32:42Z")

</div>

> [@Grundulum](#):
>
> > [@Lyya](#):
> >
> > All the troops for the new kingdom are already downloaded to your client (subject of course to change). This isn’t insider info.
> 
> Alas, those of us on iOS may have the files, but we lack the ability to look at them. Looks like we’ll have to wait and get surprised when the patch drops, since nobody is posting them even in the spoiler threads!

> [@\[Old Spoilers\] Oh no, it's happening (Nobend brothers goblin necro thread)](http://community.gemsofwar.com/t/spoilers-oh-no-its-happening/6545):
>
> What have we done to deserve this madness?! (This is ONE troop, kind of.)

---

<div class="post-metadata">

**Author:** ![Gouki](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/gouki/32/22405_2.png) [@Gouki](https://community.gemsofwar.com/u/Gouki)\
**Post date:** [May 15, 2016, 4:52pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/223 "2016-05-15T16:52:54Z")

</div>

I am aware, doesn’t change the fact that people go by killspeed, and rather take a team that kills Goblins fast instead of a team that disables them and is slower.

---

<div class="post-metadata">

**Author:** ![Machiknight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/machiknight/32/6108_2.png) [@Machiknight](https://community.gemsofwar.com/u/Machiknight)\
**Post date:** [May 15, 2016, 5:05pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/224 "2016-05-15T17:05:51Z")

</div>

> [@Gouki](#):
>
> I am aware, doesn’t change the fact that people go by killspeed, and rather take a team that kills Goblins fast instead of a team that disables them and is slower.

This is a very valid statement and I wish there was some countermeasure to this, as it makes it so that the only team experimentation is to look for speed.

I would love some kind of bonus and point feature so that you could equate a speed deck doing more battles to a slower deck that takes longer but does more thing.

Something like:  
Powers used = 2 x 100 = 200  
Troops devoured =  
Troops entangled =  
Troops (all other effects do the same kinda thing)  
True damage

Etc Etc with each thing giving bonus gold/trophies/whatever so that you can play longer time decks and still equal the rewards of quicker decks.

---

<div class="post-metadata">

**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [May 15, 2016, 5:16pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/225 "2016-05-15T17:16:06Z")

</div>

> [@Machiknight](#):
>
> …  
> This is a very valid statement and I wish there was some countermeasure to this, as it makes it so that the only team experimentation is to look for speed.  
> …

Exactly this.

My favorite part of GoW is deck building. There is such a large variety of abilities and character types that I’m in heaven. However, I find that since I’ve exited the noob stage and look toward game progress that I’m gravitating towards the same cliche meta teams that are ubiquitous. And really, it is a shame that so many troops are ignored because there are only a small subset of cards that guarantee a speedy end to a match. I think the situation will get worse when the new PVP system comes out, and people will have to power through far more matches to reach rank 1.

A bonus for skills used would be nice.

---

<div class="post-metadata">

**Author:** ![Machiknight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/machiknight/32/6108_2.png) [@Machiknight](https://community.gemsofwar.com/u/Machiknight)\
**Post date:** [May 15, 2016, 5:23pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/226 "2016-05-15T17:23:34Z")

</div>

I agree that I think it will get worse. The sad part about it is people will ignore features like frozen as they get added because it doesnt speed up their game.

---

<div class="post-metadata">

**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [May 15, 2016, 5:38pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/227 "2016-05-15T17:38:13Z")

</div>

I don’t mind when games take a while, but I do mind not having control over that length. I am quite happy if people build invade decks that rely on the frozen effect (since I will never interact with those teams), but I really dislike seeing it on defense teams.

---

<div class="post-metadata">

**Author:** ![Studs](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/studs/32/3498_2.png) [@Studs](https://community.gemsofwar.com/u/Studs)\
**Post date:** [May 15, 2016, 6:18pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/228 "2016-05-15T18:18:28Z")

</div>

Yup, I fully expect Goblins will come back. They’re a cheap way to build a defense team that many people are likely to skip, and will have a relatively high win rate as well.

I’m sure that’s not true for the end-gamers, since Infernal King builds will probably be super strong, but I think it will be true for everyone else.

That said, I’m guessing we’ll also see a lot more Summons teams than we do currently. Unclear how good they’ll be, but folks will at least want to try them.

---

<div class="post-metadata">

**Author:** ![HKdirewolf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hkdirewolf/32/21614_2.png) [@HKdirewolf](https://community.gemsofwar.com/u/HKdirewolf)\
**Post date:** [May 15, 2016, 6:21pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/229 "2016-05-15T18:21:03Z")

</div>

What does the frozen effect do? I’ve never seen it really do anything.

---

<div class="post-metadata">

**Author:** ![Macawi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/macawi/32/21289_2.png) [@Macawi](https://community.gemsofwar.com/u/Macawi)\
**Post date:** [May 15, 2016, 6:24pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/230 "2016-05-15T18:24:22Z")

</div>

@HKdirewolf, if the frozen troop matches 4+ gems of their mana color the extra turn gets nullified.

---

<div class="post-metadata">

**Author:** ![HKdirewolf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hkdirewolf/32/21614_2.png) [@HKdirewolf](https://community.gemsofwar.com/u/HKdirewolf)\
**Post date:** [May 15, 2016, 6:26pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/231 "2016-05-15T18:26:45Z")

</div>

Hmm interesting. Thank you very much.

---

<div class="post-metadata">

**Author:** ![Tacet](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tacet/32/35_2.png) [@Tacet](https://community.gemsofwar.com/u/Tacet)\
**Post date:** [May 15, 2016, 6:31pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/232 "2016-05-15T18:31:52Z")

</div>

> [@HKdirewolf](#):
>
> What does the frozen effect do?

It does 3 things, all associated with stopping extra turns:

- A frozen troop cannot gain an extra turn if its ability provides an automatic extra turn
- Matching 4x and 5x gems of a frozen troop’s mana color will not result in an extra turn.
- If the first lead troop of a team is frozen, 4x and 5x skull matches do not result in an extra turn.

---

<div class="post-metadata">

**Author:** ![Macawi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/macawi/32/21289_2.png) [@Macawi](https://community.gemsofwar.com/u/Macawi)\
**Post date:** [May 15, 2016, 6:52pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/233 "2016-05-15T18:52:42Z")

</div>

@Tacet, why couldn’t you simply add what I left out instead of repeating what I had already said? How about putting your money where your mouth is and get the guild some trophies! Instead of trying to make your guild mates look like fools with your condescending nature!

---

<div class="post-metadata">

**Author:** ![Tacet](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tacet/32/35_2.png) [@Tacet](https://community.gemsofwar.com/u/Tacet)\
**Post date:** [May 15, 2016, 6:54pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/234 "2016-05-15T18:54:36Z")

</div>

Sorry @Macawi, but I was not trying to be condescending. I was just giving them the full description of what frozen does.

---

<div class="post-metadata">

**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [May 15, 2016, 7:03pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/235 "2016-05-15T19:03:30Z")

</div>

> [@Tacet](#):
>
> frozen

I think this would be a good time to Let It Go.

_ducks_

---

<div class="post-metadata">

**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [May 15, 2016, 7:07pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/236 "2016-05-15T19:07:04Z")

</div>

> [@Lyya](#):
>
> Let It Go.

Have you no shame at all??

---

<div class="post-metadata">

**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [May 15, 2016, 7:09pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/237 "2016-05-15T19:09:09Z")

</div>

Admit it, you’re humming the song to yourself now.

---

<div class="post-metadata">

**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [May 15, 2016, 7:11pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/238 "2016-05-15T19:11:41Z")

</div>

Nope. Watching something else I enjoyed more, got _that_ music going.

---

<div class="post-metadata">

**Author:** ![mkshandley](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mkshandley/32/3549_2.png) [@mkshandley](https://community.gemsofwar.com/u/mkshandley)\
**Post date:** [May 15, 2016, 7:27pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/239 "2016-05-15T19:27:06Z")

</div>

hmm, no offense nor want involved in whatever that above was, but I found @Tacet explanation little more detailed. 🙂  
now I will duck like @Lyya  
/running away to hide

---

<div class="post-metadata">

**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [May 15, 2016, 7:42pm UTC](https://community.gemsofwar.com/t/2-0-pvp-preview/6752/240 "2016-05-15T19:42:43Z")

</div>

> [@Machiknight](#):
>
> The first week’s leader board is going to be VERY interesting to see the results of!

Cant wait to see it, myself. Is it someone that we know from the board, or is it someone hidden far away in the mountains of Mongolia that will be on the top… 😉

[Previous page](https://community.gemsofwar.com/t/2-0-pvp-preview/6752.md?page=11)

[Next page](https://community.gemsofwar.com/t/2-0-pvp-preview/6752.md?page=13)
