# 1.09 - is there any hints or known knowledge on what will be new?

**URL:** <https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243>\
**Category:** Gameplay Chat (General)\
**Created:** [January 27, 2016, 8:17pm UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243 "2016-01-27T20:17:10Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Machiknight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/machiknight/32/6108_2.png) [@Machiknight](https://community.gemsofwar.com/u/Machiknight)\
**Post date:** [January 28, 2016, 5:44am UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/21 "2016-01-28T05:44:36Z")

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What’s that team? Sounds fun.

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**Author:** ![kzintiwife](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kzintiwife/32/2350_2.png) [@kzintiwife](https://community.gemsofwar.com/u/kzintiwife)\
**Post date:** [January 28, 2016, 6:28am UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/22 "2016-01-28T06:28:55Z")

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do we need to start saving keys now or trying to get traitstones right now? 😃

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**Author:** ![Tacet](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tacet/32/35_2.png) [@Tacet](https://community.gemsofwar.com/u/Tacet)\
**Post date:** [January 28, 2016, 6:35am UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/23 "2016-01-28T06:35:06Z")

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> [@Machiknight](#):
>
> What’s that team? Sounds fun.

Gnoll - Lamina - Goblin Shaman - Hobgoblin

> [@kzintiwife](#):
>
> do we need to start saving keys now or trying to get traitstones right now? 😃

Keys are too valuable to save right now. I’m just going to try to put some guild gems aside and buy like 50-100 event keys.

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**Author:** ![MarvelKit](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/marvelkit/32/7072_2.png) [@MarvelKit](https://community.gemsofwar.com/u/MarvelKit)\
**Post date:** [January 28, 2016, 9:16am UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/24 "2016-01-28T09:16:34Z")

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> [@Sirrian](#):
>
> The GOOD news is you’ll get the REST of 109 a little bit sooner because we’ve pushed the PvP back to 110, including a major rework to Heroes, and a bunch of other cool stuff.

So should we read this as ‘we get the rest sooner, which includes the major rework to the hero and a bunch of other cool stuff’, or is everything you mention postponed, leaving the question what ‘the rest’ than might be. 😛

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**Author:** ![ThoughtfulMoron](https://avatars.discourse-cdn.com/v4/letter/t/7ab992/32.png) [@ThoughtfulMoron](https://community.gemsofwar.com/u/ThoughtfulMoron)\
**Post date:** [January 28, 2016, 12:50pm UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/25 "2016-01-28T12:50:56Z")

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> [@1.09 - is there any hints or known knowledge on what will be new?](http://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/15):
>
> Easy solution: play on mobile

I don’t own a mobile, or a tablet, and due to chronic health problems I no longer use a computer, and am unlikely to use a mobile, so that’s unlikely 😛 I also wouldn’t start over.

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**Author:** ![Machiknight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/machiknight/32/6108_2.png) [@Machiknight](https://community.gemsofwar.com/u/Machiknight)\
**Post date:** [January 28, 2016, 3:21pm UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/26 "2016-01-28T15:21:45Z")

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Hook up a controller to a pc. Starting over wouldn’t be that big a deal sub 100.

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**Author:** ![sethrogensbackhair](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sethrogensbackhair/32/563_2.png) [@sethrogensbackhair](https://community.gemsofwar.com/u/sethrogensbackhair)\
**Post date:** [January 29, 2016, 3:53am UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/27 "2016-01-29T03:53:47Z")

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@Sirrian So does this mean the search for specific player when invading won’t be untill 1.10? that was the only feature i was excited for :"(

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**Author:** ![Shrpy](https://avatars.discourse-cdn.com/v4/letter/s/13edae/32.png) [@Shrpy](https://community.gemsofwar.com/u/Shrpy)\
**Post date:** [January 29, 2016, 10:18am UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/28 "2016-01-29T10:18:45Z")

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> [@Sirrian](#):
>
> Quick update… we’re splitting 1.0.9 into 2 parts - the main reason is because Andrew, our tech superstar, is taking a break for a few weeks due to the birth of his son (congrats Andrew!) We need his crazy tech skills to polish up the new PvP stuff we’ve got planned.
> 
> The GOOD news is you’ll get the REST of 109 a little bit sooner because we’ve pushed the PvP back to 110, including a major rework to Heroes, and a bunch of other cool stuff.
> 
> Regarding True Shot. We’ll have some improvements in place there, but I don’t want to give too much away yet.
> 
> One thing we DO have in 109 is a Refund feature for Troops. Any time we reduce stats/spells on a troop for balance, we will be able to offer Traitstone & Soul refunds for a week afterwards on that Troop. This will allow us much more flexibility in balancing things.

1. Please dont change the ranking system itself. Thx. I realy like the fact, that any player with patience might be able to reach a nice rank.
2. “Any time we reduce stats/spells on a troop for balance”. Please consider some buffs (increases stats) as well, coz recent changes in the last patches simply let some cards fell behind:  
[Why Keghammer deserves a rebalance - #7 by Shrpy](http://community.gemsofwar.com/t/why-keghammer-deserves-a-rebalance/3063/7)

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**Author:** ![Tacet](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tacet/32/35_2.png) [@Tacet](https://community.gemsofwar.com/u/Tacet)\
**Post date:** [January 29, 2016, 11:41am UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/29 "2016-01-29T11:41:54Z")

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Has it been mentioned yet if troop refunds are free and/or 100% refund? Some problems I could see with a free 100% one week after upgrade refund is:

- Lower leveled players can have any team in the game by recycling the souls from their base team over and over again to try different teams. Approximately 20,000 souls can be any team in the game max leveled.
- Mid leveled players won’t have much a need for souls, making gold yet again even more of a valuable resource.
- Higher leveled players will level up weak troops for kingdom tributes, then refund them at the last second so they profit from tributes, but don’t waist the souls.

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**Author:** ![Sirrian](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sirrian/32/35758_2.png) [@Sirrian](https://community.gemsofwar.com/u/Sirrian)\
**Post date:** [January 29, 2016, 11:56am UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/30 "2016-01-29T11:56:02Z")

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@Tacet The ONLY time we will offer a refund is for one week after we nerf an individual troop, and ONLY on that troop. So that shouldn’t allow any real exploits.

@Shrpy There will DEFINITELY be some buffs coming! Wait until you see NIMHAIN’S BIG BUFF LIST ™

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**Author:** ![Nimhain](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nimhain/32/47049_2.png) [@Nimhain](https://community.gemsofwar.com/u/Nimhain)\
**Post date:** [January 29, 2016, 12:01pm UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/31 "2016-01-29T12:01:19Z")

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> [@Sirrian](#):
>
> @Shrpy There will DEFINITELY be some buffs coming! Wait until you see NIMHAIN’S BIG BUFF LIST ™

I like big buffs and I cannot lie…

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [January 29, 2016, 12:04pm UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/32 "2016-01-29T12:04:17Z")

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> [@Sirrian](#):
>
> Wait until you see NIMHAIN’S BIG BUFF LIST ™

I so nearly misread that… which could indicate a tribunal coming…

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**Author:** ![xSidarothx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/xsidarothx/32/478_2.png) [@xSidarothx](https://community.gemsofwar.com/u/xSidarothx)\
**Post date:** [January 29, 2016, 2:27pm UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/33 "2016-01-29T14:27:00Z")

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> [@Sirrian](#):
>
> Wait until you see NIMHAIN’S BIG B\*\*\*

Oh my…  
Dirty me again xD

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**Author:** ![melkathi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/melkathi/32/131_2.png) [@melkathi](https://community.gemsofwar.com/u/melkathi)\
**Post date:** [January 29, 2016, 6:41pm UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/34 "2016-01-29T18:41:30Z")

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True Shot on its own was ok. Adding it as a trait for skull damage was not. Then adding it to troop that can dodge skull damage was silly.  
But it is turning into a theme with GOW: creating troops that ignore the inherent risks of their abilities. First it was Skeletons and Goblin Shamans, who’s extra turn removed the risk of an unlucky gem creation. Now it is Centaur Scouts and Glade Wardens who’s agile and true skull damage mean Bone Dragons (who already were powerful enough) have hardly any risk involved any more.  
With so many troops and abilities, some combos will always be stronger than others. Some super-powerful combos will always arise. But this is just silly. I start a game, have yet another revenge against a Cheesy McCheesincton of the Clan of the McCheesinctons (and unlike Macleod in the end there isn’t only one), and instead of having a fun gaming experience, all I think is “Who thought this was a good idea?” Doubly annoying seeing how I actually like the devs.  
So while I’d love for 1.09 to make things better, I am a unsure if I’ll reinstall the game to find out.

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [January 29, 2016, 9:10pm UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/35 "2016-01-29T21:10:05Z")

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Maybe a bit off, but I am expecting that Crimson Bat will be buffed again, and some of the other that originally gives true damage. Also the true shot trait that let enemies true damage from skulls needs to be removed.

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [January 29, 2016, 9:27pm UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/36 "2016-01-29T21:27:43Z")

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> [@eika86](#):
>
> the true shot trait that let enemies true damage from skulls needs to be removed.

Not completely removed, but adjusted… to say 60% of the Attack damage… traditionally true damage spells seemed to deal about 60% of normal spell damage, and about 60% average-ish of hit points is Life not Armour… of course some will whinge that the trait then makes the troop weaker… who knows…

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [January 29, 2016, 9:30pm UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/37 "2016-01-29T21:30:03Z")

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Lets say 50% true damage of the attack damage.

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [January 29, 2016, 9:32pm UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/38 "2016-01-29T21:32:05Z")

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Let’s let the devs decide…

…but for sure not have True Shot and Agile on the same troop unless its at least Epic base rarity, and so actually hard to unlock… having both together on commons makes no sense to me…

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [January 29, 2016, 9:33pm UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/39 "2016-01-29T21:33:50Z")

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Yeah, nothing has been decided yet. We just chit chat about a possible solution. Agree, that a base common shouldnt have those two traits combined.

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**Author:** ![melkathi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/melkathi/32/131_2.png) [@melkathi](https://community.gemsofwar.com/u/melkathi)\
**Post date:** [January 29, 2016, 10:57pm UTC](https://community.gemsofwar.com/t/1-09-is-there-any-hints-or-known-knowledge-on-what-will-be-new/3243/40 "2016-01-29T22:57:13Z")

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> [@Jainus](#):
>
> Let’s let the devs decide…
> 
> …but for sure not have True Shot and Agile on the same troop unless its at least Epic base rarity, and so actually hard to unlock… having both together on commons makes no sense to me…

Bah, Legendaries have the truly good abilities. Webspinners ultimate trait for example. Truly worth unlocking 😛  
/end sarcasm

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