# 1.0.8 Preview Part 2 - Upgrading Troops

**URL:** <https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832>\
**Category:** Official News\
**Created:** [December 11, 2015, 7:25am UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832 "2015-12-11T07:25:02Z")\
**Posts on this page:** 1\
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**Author:** ![Sirrian](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sirrian/32/35758_2.png) [@Sirrian](https://community.gemsofwar.com/u/Sirrian)\
**Post date:** [December 13, 2015, 4:48pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/122 "2015-12-13T16:48:41Z")

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Incoming Math!

We’re making a change to the diminishing return formula in 1.0.8  
The end result is about identical returns for masteries up to about 50, but it drops off just a little after that point… for example at mastery level 100, it is about 5% lower. We’ve found that exceedingly high level players are getting just a few more mana surges than we would like.

If you think of a diminishing return formula as:

CHANCE = (LIMIT \* MASTERY) / (MASTERY + DECAY)

We currently have LIMIT = 1 & DECAY = 100  
We’re going to change to LIMIT = 0.73 & DECAY = 62

When we graph the differences in the mana surge chance we get the following  
 ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/2X/0/0efd78dc1daa55b8677ea344d052ee386c358831.jpg)

That’s a fairly small change… if you have masteries around the 150 mark, then every 10 matches would give you 5 surges instead of 6.

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_[View the full topic](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832)._
