# 1.0.8 Preview Part 2 - Upgrading Troops

**URL:** <https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832>\
**Category:** Official News\
**Created:** [December 11, 2015, 7:25am UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832 "2015-12-11T07:25:02Z")\
**Posts on this page:** 20\
**Page:** 5

<div class="post-metadata">

**Author:** ![Esoxnepa](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/esoxnepa/32/1837_2.png) [@Esoxnepa](https://community.gemsofwar.com/u/Esoxnepa)\
**Post date:** [December 12, 2015, 12:37pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/83 "2015-12-12T12:37:06Z")

</div>

> [@Zelfore](#):
>
> The “Level 20 thing” is the only part that confuses me. We’ve been told you can go one level higher per rarity increase. But then we also see a level 20 Green Slime which starts at Epic, meaning level 17 should be the max, no?
> 
> Unless there was some sort of misinformation I accidentally picked up, that bit confuses me.

They talked about how commons will cap at 15, rares at 16, UR at 17, Epics 18, Legendary 19, and Mythics at 20. So that slime is a Mythic upgraded slime, I assume.

It is at the 1:00 mark in the video.

---

<div class="post-metadata">

**Author:** ![Serale](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/serale/32/1081_2.png) [@Serale](https://community.gemsofwar.com/u/Serale)\
**Post date:** [December 12, 2015, 12:42pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/84 "2015-12-12T12:42:17Z")

</div>

Cant say if those are good. Nothing to compare and 25% Is quite low having count that is only one shot chance and the deamon could be a worthless troop instead of one of the three (I think) other Deamon Legendaries (Inb4 summons a second TSO) I think in the next patch troops with low but secured reward are going to be better than those with high risk, high reward.

---

<div class="post-metadata">

**Author:** ![Zelfore](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zelfore/32/22295_2.png) [@Zelfore](https://community.gemsofwar.com/u/Zelfore)\
**Post date:** [December 12, 2015, 12:43pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/85 "2015-12-12T12:43:44Z")

</div>

@Nimhain, I can already tell you’re gonna have a hell of a time logging all the traits along with the troop types when the Troop List is eventually updated, even if that’s procrastinated off to a year from now.

The Troop List will always be waiting for you. 👻

---

<div class="post-metadata">

**Author:** ![Nimhain](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nimhain/32/47049_2.png) [@Nimhain](https://community.gemsofwar.com/u/Nimhain)\
**Post date:** [December 12, 2015, 12:46pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/86 "2015-12-12T12:46:34Z")

</div>

> [@Serale](#):
>
> Cant say if those are good. Nothing to compare and 25% Is quite low having count that is only one shot chance and the deamon could be a worthless troop instead of one of the three (I think) other Deamon Legendaries (Inb4 summons a second TSO) I think in the next patch troops with low but secured reward are going to be better than those with high risk, high reward.

It always summons an Ancient Horror. I can’t remember of the top of my head exactly what level the daemon is though.

> [@Zelfore](#):
>
> I can already tell you’re gonna have a hell of a time logging all the traits along with the troop types when the Troop List is eventually updated, even if that’s procrastinated off to a year from now.

😓 Don’t remind me.

---

<div class="post-metadata">

**Author:** ![Serale](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/serale/32/1081_2.png) [@Serale](https://community.gemsofwar.com/u/Serale)\
**Post date:** [December 12, 2015, 12:53pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/87 "2015-12-12T12:53:00Z")

</div>

I see. Thanks. At least knowing exactly which troop you are going to summon is gonna give some strategic advantage.

---

<div class="post-metadata">

**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [December 12, 2015, 1:13pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/88 "2015-12-12T13:13:37Z")

</div>

> [@Nimhain](#):
>
> > [@Zelfore](#):
> >
> > I can already tell you’re gonna have a hell of a time logging all the traits along with the troop types when the Troop List is eventually updated, even if that’s procrastinated off to a year from now.
> 
> 😓 Don’t remind me.

I know a guy who can do that super quickly. 😉

---

<div class="post-metadata">

**Author:** ![xSidarothx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/xsidarothx/32/478_2.png) [@xSidarothx](https://community.gemsofwar.com/u/xSidarothx)\
**Post date:** [December 12, 2015, 1:30pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/89 "2015-12-12T13:30:19Z")

</div>

> [@Nimhain](#):
>
> It always summons an Ancient Horror.

Maybe rewording to “25% chance to summon an Ancient Horror on death” would be adequate then.

---

<div class="post-metadata">

**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [December 12, 2015, 2:15pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/90 "2015-12-12T14:15:41Z")

</div>

> [@Nimhain](#):
>
> I can already tell you’re gonna have a hell of a time logging all the traits along with the troop types when the Troop List is eventually updated, even if that’s procrastinated off to a year from now.
> 
> 😓 Don’t remind me.

But you’ll do such a great job of it… and it’s so useful for reference for beginners and old-timers alike 😃

---

<div class="post-metadata">

**Author:** ![Machiknight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/machiknight/32/6108_2.png) [@Machiknight](https://community.gemsofwar.com/u/Machiknight)\
**Post date:** [December 12, 2015, 3:10pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/91 "2015-12-12T15:10:09Z")

</div>

Why are we even talking about what thing it summons on death, that is nowhere near add powerful as having the enemies masteries! I don’t know about you but I love my mana surges and it scares the poop out of me too face units that tasks that away!

---

<div class="post-metadata">

**Author:** ![xSidarothx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/xsidarothx/32/478_2.png) [@xSidarothx](https://community.gemsofwar.com/u/xSidarothx)\
**Post date:** [December 12, 2015, 3:12pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/92 "2015-12-12T15:12:01Z")

</div>

I think this points out exactly what was stated before: There are certain traits that are a LOT better than others.

---

<div class="post-metadata">

**Author:** ![Serale](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/serale/32/1081_2.png) [@Serale](https://community.gemsofwar.com/u/Serale)\
**Post date:** [December 12, 2015, 3:14pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/93 "2015-12-12T15:14:12Z")

</div>

For what I understood, it cuts enemie masteries not stole them.

---

<div class="post-metadata">

**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [December 12, 2015, 3:17pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/94 "2015-12-12T15:17:08Z")

</div>

> [@Nimhain](#):
>
> For people wondering about The Silent One.

I know you value pedantic feedback 😃 so why is ‘Chance’ capitalised (it shouldn’t be) but ‘daemon’ is not capitalised (it probably should be as it’s a defined key-word in the game)?

😄

---

<div class="post-metadata">

**Author:** ![Shimrra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shimrra/32/87_2.png) [@Shimrra](https://community.gemsofwar.com/u/Shimrra)\
**Post date:** [December 12, 2015, 3:20pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/95 "2015-12-12T15:20:10Z")

</div>

I would agree but I thought we established that it ought to be a capitalized Ancient Horror. 😛

---

<div class="post-metadata">

**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [December 12, 2015, 3:21pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/96 "2015-12-12T15:21:39Z")

</div>

> [@Serale](#):
>
> For what I understood, it cuts enemie masteries not stole them

I think Machiknight’s post had a few typos, hence the misunderstandings…

Agree that trait ‘Jinx’ sounds very powerful - but actually how pronounced would the in-game effect be? Sounds interesting to see in action over a long period… Also - does it stack?

Also - no one has commented yet that the card order has changed - the troop image/stats are the second(middle) page now in 108, with the spell coming first - whereas it’s always been the other way around before - thoughts anyone?

---

<div class="post-metadata">

**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [December 12, 2015, 3:24pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/97 "2015-12-12T15:24:43Z")

</div>

> [@Shimrra](#):
>
> capitalized

I will never agree for things to be capitalized… I am English… they should however be capitalised… now off for a cup of tea and to watch the football (sorry, soccer)…

---

<div class="post-metadata">

**Author:** ![Mitheithel](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mitheithel/32/2352_2.png) [@Mitheithel](https://community.gemsofwar.com/u/Mitheithel)\
**Post date:** [December 12, 2015, 3:33pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/98 "2015-12-12T15:33:02Z")

</div>

I had the same reaction, halving masteries might be the most potent ability on there!

To say one last thing about the above discussion: I am certainly not against rewarding hard-working players. Certainly they deserve a bit more considering what they’ve put into the game. If I had spent more time playing for the first six months that I had this game I might be closer to being one of them. My whole point was just that I was wondering - thoughtfully speculating, one might say - about balance, that’s all. Maybe the upgrades really won’t make that much of a difference, and maybe they will.

I do remember a time when I would play pvp and get frustrated when a player more than double or triple my level would invade and I’d have no chance. Perhaps a further disparity will encourage higher level players to practice a bit of honorable restraint when choosing who to invade (especially early in the weekly cycle, I notice that I get matched with opponents who are at lower than 100). Perhaps not. Perhaps this matching will be overhauled, either in this patch or future ones, and it won’t be an issue.

Aaaaaaanyway. The really important thing is halving masteries!

---

<div class="post-metadata">

**Author:** ![Machiknight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/machiknight/32/6108_2.png) [@Machiknight](https://community.gemsofwar.com/u/Machiknight)\
**Post date:** [December 12, 2015, 3:36pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/99 "2015-12-12T15:36:07Z")

</div>

> [@Serale](#):
>
> For what I understood, it cuts enemie masteries not stole them

I meant halving not having. Tired. I live my kids except when they don’t sleep. Then I still love them but wish the would BLOODY WELL SLEEP!

---

<div class="post-metadata">

**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [December 12, 2015, 3:37pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/100 "2015-12-12T15:37:38Z")

</div>

> [@Machiknight](#):
>
> I live my kids

Go get some more sleep - your typing isn’t improving 😃

Remember my brandy advice 😉

---

<div class="post-metadata">

**Author:** ![Machiknight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/machiknight/32/6108_2.png) [@Machiknight](https://community.gemsofwar.com/u/Machiknight)\
**Post date:** [December 12, 2015, 3:39pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/101 "2015-12-12T15:39:59Z")

</div>

Doh! Shoot me!

---

<div class="post-metadata">

**Author:** ![Mitheithel](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mitheithel/32/2352_2.png) [@Mitheithel](https://community.gemsofwar.com/u/Mitheithel)\
**Post date:** [December 12, 2015, 3:41pm UTC](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832/102 "2015-12-12T15:41:01Z")

</div>

No no, you take a shot of _brandy_…

[Previous page](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832.md?page=4)

[Next page](https://community.gemsofwar.com/t/1-0-8-preview-part-2-upgrading-troops/1832.md?page=6)
