# Feature Requests and Game feedback

**URL:** https://community.gemsofwar.com/c/feature-requests/14.md?page=128

[Latest](https://community.gemsofwar.com/latest.md) · [Categories](https://community.gemsofwar.com/categories.md)

**Page:** 129

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## [Defense Teams Tabs \[Required\]](https://community.gemsofwar.com/t/defense-teams-tabs-required/32187)

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**Author:** [@Trajic](https://community.gemsofwar.com/u/Trajic)\
**Replies:** 7\
**Last updated:** [October 24, 2017, 8:40pm UTC](https://community.gemsofwar.com/t/defense-teams-tabs-required/32187 "2017-10-24T20:40:26Z")

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I mentioned this when the change was proposed - and it obviously got ignored. I am not sure if anyone thought about this for long… But. We are currently in need of 12 out of 26 Team Tabs just for Guild Wars! With the c…

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## [Rotate Soulforge Legendary Troops Daily](https://community.gemsofwar.com/t/rotate-soulforge-legendary-troops-daily/32213)

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**Author:** [@Fleg](https://community.gemsofwar.com/u/Fleg)\
**Replies:** 0\
**Last updated:** [October 23, 2017, 11:58pm UTC](https://community.gemsofwar.com/t/rotate-soulforge-legendary-troops-daily/32213 "2017-10-23T23:58:10Z")

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I’m ok with the Mythics staying weekly but with the amount of Legendarys in the game now it will take forever to get the one I want to show up.

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## [Proposal: New Status Effect: Clairvoyance](https://community.gemsofwar.com/t/proposal-new-status-effect-clairvoyance/29700)

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**Author:** [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Replies:** 24\
**Last updated:** [October 23, 2017, 8:58am UTC](https://community.gemsofwar.com/t/proposal-new-status-effect-clairvoyance/29700 "2017-10-23T08:58:41Z")

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Piggybacking off of a great idea in one of today’s threads by @Santandrix, I think it’d be fun to have a conditional status effect that allows the player to be able to see the next row of gems not yet in play. This can …

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## [Icons for traitstones](https://community.gemsofwar.com/t/icons-for-traitstones/32121)

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**Author:** [@DanWhatever](https://community.gemsofwar.com/u/DanWhatever)\
**Replies:** 2\
**Last updated:** [October 22, 2017, 11:51am UTC](https://community.gemsofwar.com/t/icons-for-traitstones/32121 "2017-10-22T11:51:25Z")

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Can we have them back please? -I have no idea what I’m creafting… Apologies if this has already been asked for…

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## [Adding Tetrix-styled Tactic into gameplay](https://community.gemsofwar.com/t/adding-tetrix-styled-tactic-into-gameplay/32087)

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**Author:** [@Sidousai](https://community.gemsofwar.com/u/Sidousai)\
**Replies:** 3\
**Last updated:** [October 22, 2017, 1:11am UTC](https://community.gemsofwar.com/t/adding-tetrix-styled-tactic-into-gameplay/32087 "2017-10-22T01:11:52Z")

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One of the more frustrating elements that makes the players want to grind their teeth is the occasional ridiculous cascade, making the game more prone to luck-based than tactical-based. Anyone played Tetrix before? It h…

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## [Chest Content Info Button](https://community.gemsofwar.com/t/chest-content-info-button/32003)

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**Author:** [@efh313](https://community.gemsofwar.com/u/efh313)\
**Replies:** 5\
**Last updated:** [October 21, 2017, 1:38pm UTC](https://community.gemsofwar.com/t/chest-content-info-button/32003 "2017-10-21T13:38:58Z")

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I have been playing a looooong time and would still LOVE to see this feature. To be clear, I am NOT asking for drop rates, which I know devs do not want to disclose. What I AM asking for is a button on the chest screen…

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## [Sort chest contents to show unascended troops](https://community.gemsofwar.com/t/sort-chest-contents-to-show-unascended-troops/32049)

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**Author:** [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Replies:** 2\
**Last updated:** [October 21, 2017, 8:25am UTC](https://community.gemsofwar.com/t/sort-chest-contents-to-show-unascended-troops/32049 "2017-10-21T08:25:48Z")

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Please can we change the UI / sorting code when opening multiple chests at once, to sort the list to prioritise troops which the user has not yet ascended to Mythic grade. Thus sort order would be: New troops (by base…

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## [+2 Green +1 other -1 third Banner](https://community.gemsofwar.com/t/2-green-1-other-1-third-banner/32043)

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**Author:** [@thendain](https://community.gemsofwar.com/u/thendain)\
**Replies:** 3\
**Last updated:** [October 21, 2017, 7:21am UTC](https://community.gemsofwar.com/t/2-green-1-other-1-third-banner/32043 "2017-10-21T07:21:35Z")

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Ok. I have a problem. We now have 7 +2 +1 -1 banners, and None of them are +2 green. We have 3 +2 blue banners but none for Green. I was hoping that the new kingdom just might fix that, but No, it is a Third +2 blue. Whe…

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## [3.2 please make barrier indication more prominent](https://community.gemsofwar.com/t/3-2-please-make-barrier-indication-more-prominent/32007)

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**Author:** [@Dingus](https://community.gemsofwar.com/u/Dingus)\
**Replies:** 2\
**Last updated:** [October 20, 2017, 6:50pm UTC](https://community.gemsofwar.com/t/3-2-please-make-barrier-indication-more-prominent/32007 "2017-10-20T18:50:10Z")

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Since deploying the 3.2 update, it is much more difficult to see if an enemy is protected with barrier. Wasting spells on protected enemies is really annoying (especially 1 time only spells like Great Maw’s devour)! Ple…

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## [Please give us an option to revert UI back](https://community.gemsofwar.com/t/please-give-us-an-option-to-revert-ui-back/31942)

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**Author:** [@Diffu](https://community.gemsofwar.com/u/Diffu)\
**Replies:** 3\
**Last updated:** [October 20, 2017, 10:22am UTC](https://community.gemsofwar.com/t/please-give-us-an-option-to-revert-ui-back/31942 "2017-10-20T10:22:20Z")

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This game was always beautiful, even through the last major patch which changed things a little for better and somewhat more for worse (imho). I made so many comments on Steam forums and it seems that nobody cares, we m…

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## [Make Exploring Easier to start, not harder](https://community.gemsofwar.com/t/make-exploring-easier-to-start-not-harder/31965)

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**Author:** [@SpinelesS](https://community.gemsofwar.com/u/SpinelesS)\
**Replies:** 0\
**Last updated:** [October 20, 2017, 5:30am UTC](https://community.gemsofwar.com/t/make-exploring-easier-to-start-not-harder/31965 "2017-10-20T05:30:18Z")

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With the new UI changes its slightly harder to start an exploration battle than it used to be. Considering that exploring is the most common interaction with a Kingdom these days it should be quicker and faster to explo…

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## [The new Interface](https://community.gemsofwar.com/t/the-new-interface/31711)

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**Author:** [@A01020201](https://community.gemsofwar.com/u/A01020201)\
**Replies:** 9\
**Last updated:** [October 20, 2017, 5:28am UTC](https://community.gemsofwar.com/t/the-new-interface/31711 "2017-10-20T05:28:37Z")

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I would like an option to not use the new interface, I find the colors unappealing, and it gives me a headache, I am sure it was a nice attempt at something but it needs some work

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## [Remove Increased Luck Factor for the AI](https://community.gemsofwar.com/t/remove-increased-luck-factor-for-the-ai/31583)

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**Author:** [@awryan](https://community.gemsofwar.com/u/awryan)\
**Replies:** 38\
**Last updated:** [October 19, 2017, 11:49pm UTC](https://community.gemsofwar.com/t/remove-increased-luck-factor-for-the-ai/31583 "2017-10-19T23:49:45Z")

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Once upon a time. It made sense. Now the defenses are tough enough opponents that they don’t need increase luck when there’s one troop left on the AI side. This week I had at least 10 losses where I had 3 troops left an…

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## [Kingdom Star Progress Indicator](https://community.gemsofwar.com/t/kingdom-star-progress-indicator/31877)

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**Author:** [@Anchovies](https://community.gemsofwar.com/u/Anchovies)\
**Replies:** 5\
**Last updated:** [October 19, 2017, 12:59pm UTC](https://community.gemsofwar.com/t/kingdom-star-progress-indicator/31877 "2017-10-19T12:59:45Z")

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The old global map had kingdom names overlaid on a blue-and-grey progress bar which showed how close a kingdom was to its next kingdom-power star. I found it a very useful feature, because I could easily tell which kingd…

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## [How to do more testing (Beta)](https://community.gemsofwar.com/t/how-to-do-more-testing-beta/31891)

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**Author:** [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Replies:** 0\
**Last updated:** [October 19, 2017, 8:36am UTC](https://community.gemsofwar.com/t/how-to-do-more-testing-beta/31891 "2017-10-19T08:36:18Z")

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Because some players asked for more testing, because I play another games using this feature, because all this mess could have been avoided: https://partner.steamgames.com/doc/store/application/branches Please let me k…

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## [Add color count on GW troops](https://community.gemsofwar.com/t/add-color-count-on-gw-troops/31351)

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**Author:** [@PGSundling](https://community.gemsofwar.com/u/PGSundling)\
**Replies:** 1\
**Last updated:** [October 19, 2017, 7:13am UTC](https://community.gemsofwar.com/t/add-color-count-on-gw-troops/31351 "2017-10-19T07:13:08Z")

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Guild War Troops like Penguin and Ogryn do not have the same useful color counter as troops like mab. It would be nice to add it for other troops that have status effects or damage dependent on how many of a color. Actu…

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## [Old Request - Beta Program](https://community.gemsofwar.com/t/old-request-beta-program/31809)

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**Author:** [@Strat](https://community.gemsofwar.com/u/Strat)\
**Replies:** 5\
**Last updated:** [October 19, 2017, 4:11am UTC](https://community.gemsofwar.com/t/old-request-beta-program/31809 "2017-10-19T04:11:58Z")

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I (and others) have brought this up years ago and I figured its worth it to repost the idea. It’s long past time the developers create an ACTUAL, real, legitimate beta test program (I’m not counting that thing from a few…

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## [Weak points (negative passive effects for troops)](https://community.gemsofwar.com/t/weak-points-negative-passive-effects-for-troops/31807)

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**Author:** [@Sakre99](https://community.gemsofwar.com/u/Sakre99)\
**Replies:** 0\
**Last updated:** [October 18, 2017, 4:43pm UTC](https://community.gemsofwar.com/t/weak-points-negative-passive-effects-for-troops/31807 "2017-10-18T16:43:13Z")

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It can looks like traits system. Some troops can have, some not, passive effects like: -susceptible for poison: if troop is poisoned loose 2 health each turn -susceptible for skull attack: take additional damage from s…

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## [Crafting Schedule](https://community.gemsofwar.com/t/crafting-schedule/31618)

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**Author:** [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Replies:** 19\
**Last updated:** [October 17, 2017, 7:26pm UTC](https://community.gemsofwar.com/t/crafting-schedule/31618 "2017-10-17T19:26:37Z")

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Hi i was wondering if it was possible to add a crafting schedule, i am only missing Stonehammer and i am ready to craft but he’s not there, i think it would be nice to know when it will come back in the crafting list I …

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## [One New Card Suggestion](https://community.gemsofwar.com/t/one-new-card-suggestion/31694)

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**Author:** [@TobS](https://community.gemsofwar.com/u/TobS)\
**Replies:** 0\
**Last updated:** [October 17, 2017, 6:55pm UTC](https://community.gemsofwar.com/t/one-new-card-suggestion/31694 "2017-10-17T18:55:10Z")

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Please make a Giant / Dwarf :smiley:

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## [Gems of war hero quest](https://community.gemsofwar.com/t/gems-of-war-hero-quest/31689)

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**Author:** [@ThaSneakyNinja](https://community.gemsofwar.com/u/ThaSneakyNinja)\
**Replies:** 0\
**Last updated:** [October 17, 2017, 5:41pm UTC](https://community.gemsofwar.com/t/gems-of-war-hero-quest/31689 "2017-10-17T17:41:35Z")

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Hi i thought gems of war should have hero quest or just quest that players can go on to get all kinds of runes ,traitstones,gold ,diamonds , rare stuff ya know just all kinds of rewards. :slight\_smile:

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## [Saving/ending treasure map progress](https://community.gemsofwar.com/t/saving-ending-treasure-map-progress/31683)

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**Author:** [@lukier](https://community.gemsofwar.com/u/lukier)\
**Replies:** 0\
**Last updated:** [October 17, 2017, 4:11pm UTC](https://community.gemsofwar.com/t/saving-ending-treasure-map-progress/31683 "2017-10-17T16:11:02Z")

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Whole game is friendly for short entries. You can log in, collect a tribute, do a couple of battles, chat a little, log off and repeat. Only TH is different, one map is, lets say 20 minutes playing.:hourglass: With save …

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## [Ranked/Casual PVP rewards + stat-based matchmaking](https://community.gemsofwar.com/t/ranked-casual-pvp-rewards-stat-based-matchmaking/30279)

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**Author:** [@00QuanT](https://community.gemsofwar.com/u/00QuanT)\
**Replies:** 8\
**Last updated:** [October 16, 2017, 12:29pm UTC](https://community.gemsofwar.com/t/ranked-casual-pvp-rewards-stat-based-matchmaking/30279 "2017-10-16T12:29:17Z")

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I like the game. Big thanks to the developers and community for Crafting, which gave the game more purpose for me after playing much less post guild wars resumption. My suggestions: Lower stat teams should get more g…

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## [PvP Defense incentive/restriction - STAMINA / Stat diminish](https://community.gemsofwar.com/t/pvp-defense-incentive-restriction-stamina-stat-diminish/31444)

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**Author:** [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Replies:** 14\
**Last updated:** [October 14, 2017, 6:57pm UTC](https://community.gemsofwar.com/t/pvp-defense-incentive-restriction-stamina-stat-diminish/31444 "2017-10-14T18:57:13Z")

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Each troop has “Stamina”, stamina can go from 250 to -50 each time a player defense is being attacked and wins, if all its units have stamina above 0 - player gains extra reward \* (that on the bottom) each time a …

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## [Create Souls or Treasure Maps Weekly Event](https://community.gemsofwar.com/t/create-souls-or-treasure-maps-weekly-event/31536)

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**Author:** [@daveis23](https://community.gemsofwar.com/u/daveis23)\
**Replies:** 0\
**Last updated:** [October 13, 2017, 10:34pm UTC](https://community.gemsofwar.com/t/create-souls-or-treasure-maps-weekly-event/31536 "2017-10-13T22:34:17Z")

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Title says it all. Find X number of treasure maps in a week or X number of souls. I just started using Tyri in explore for fun and I forgot how much fun it is to farm treasure maps. Maybe create 100 maps could be the M…

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## [This is what crafting should be like](https://community.gemsofwar.com/t/this-is-what-crafting-should-be-like/31473)

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**Author:** [@Sidousai](https://community.gemsofwar.com/u/Sidousai)\
**Replies:** 8\
**Last updated:** [October 13, 2017, 8:22am UTC](https://community.gemsofwar.com/t/this-is-what-crafting-should-be-like/31473 "2017-10-13T08:22:07Z")

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This would put the “Intellectual Challenge” back into gem-based puzzle game again! I remember having to crank up the brain juice to get the most ideal mapping during crafting in Galactrix!

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## [Feature request: treasure map bulk use option](https://community.gemsofwar.com/t/feature-request-treasure-map-bulk-use-option/2143)

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**Author:** [@Darkness](https://community.gemsofwar.com/u/Darkness)\
**Replies:** 67\
**Last updated:** [October 13, 2017, 1:24am UTC](https://community.gemsofwar.com/t/feature-request-treasure-map-bulk-use-option/2143 "2017-10-13T01:24:25Z")

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First off: I like the treasure hunt mini game. It’s a real nice change of pace from the main game. And since the introduction of 1.0.8 it’s become quite a bit more useful to play treasure maps, as souls and glory are ne…

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## [Crafting Materials in Treasure Hunt](https://community.gemsofwar.com/t/crafting-materials-in-treasure-hunt/31302)

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**Author:** [@Demonitus](https://community.gemsofwar.com/u/Demonitus)\
**Replies:** 16\
**Last updated:** [October 11, 2017, 4:18pm UTC](https://community.gemsofwar.com/t/crafting-materials-in-treasure-hunt/31302 "2017-10-11T16:18:34Z")

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One of my guild members had made this suggestion in chat and I thought it was a good idea, so I thought I would post it. What about the idea of having crafting materials available to be gained from Treasure Hunt? They c…

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## [Special highlighting in timeline and/or highlighting of poster for official responses](https://community.gemsofwar.com/t/special-highlighting-in-timeline-and-or-highlighting-of-poster-for-official-responses/31396)

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**Author:** [@Demonitus](https://community.gemsofwar.com/u/Demonitus)\
**Replies:** 3\
**Last updated:** [October 10, 2017, 6:45am UTC](https://community.gemsofwar.com/t/special-highlighting-in-timeline-and-or-highlighting-of-poster-for-official-responses/31396 "2017-10-10T06:45:47Z")

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Just wondering if it’s at all possible to have a special highlighting for devs responses, either marked in the timeline bar (with a colour code or similar mark), and/or an easily visible highlighting of the poster if the…

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## [Mana Seal status effect](https://community.gemsofwar.com/t/mana-seal-status-effect/31295)

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**Author:** [@Sidousai](https://community.gemsofwar.com/u/Sidousai)\
**Replies:** 5\
**Last updated:** [October 9, 2017, 1:09pm UTC](https://community.gemsofwar.com/t/mana-seal-status-effect/31295 "2017-10-09T13:09:28Z")

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A new idea for a field status effect similar to a Storm. Think of it as a seal against a particular color. IE. Ice Seal for Blue, Leaf Seal for Green, Light Seal for Yellow… etc While the status is active, both sides …

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