A few interesting additions to Web that we have considered in here at some stages were (obviously not BOTH 1 & 2 at the same time though):
- Webbed troops do not cleanse naturally (so once you’re webbed, you STAY webbed unless a Cleanse spell is cast at you - you also stay burning, frozen, diseased, etc… so it makes ALL status effects work like poison)
- Webbed troops have only half the chance to cleanse naturally.
- Webbed troops cannot accept positive status effects (Barrier, Enchanted, + the new ones on the way)
[Edit - almost forgot these ones!] - Status effects have double effect on webbed troops (except for silence, entangle, & frozen which have static effects)
- Webbed troops cannot be buffed or healed