Troop Buff A-H Thread With Summary

Time for a couple more :slight_smile:

HERONATH

  • recent addition
  • I don’t normally like those flat buffs that don’t scale with level
  • but this one is harmless
  • not yet convinced that the ‘storm’ mechanics do much of use
  • ignore for now

HIGH PALADIN

  • added this week
  • fairly strong, and nice to see some different colours on a Whitehelm troop - though it loses synergy with Templar
  • Holy Armour trait: (1) a pointless addition, we already had lots of skull damage reductions, and (2) doesn’t fit on a caster troop whose damage scales with his armour… why would I put him on the front to just lose his Armour? suggest replace with Reinforced, or maybe a status immunity