An update here from me then… and this one is all about Dragons…
DRAGON CRUNCHER
http://ashtender.com/gems/troops/6212
- situationally useful against, well, dragons… and I guess elementals…
- only thing is the Life gain is obsolete in the end gain
- could make it scale with Magic /2
- otherwise fine
DRAGON EGGS
http://ashtender.com/gems/troops/6230
- one of the more commonly seen commons
- I am deeply puzzled by what the spell means: how can hatching a baby dragon (which must trash at least one egg) result in this troop gaining Life? surely it should lose Life?
- gameplay-wise, can be left alone though
DRAGON KNIGHT
http://ashtender.com/gems/troops/6257
- not a fan of this artwork: or at least it doesn’t fit being a Human…
- spell is meh: an expensive nuke with a conditional AoE which doesn’t scale? no thanks
- make that AoE damage scale with Magic /2, and make the cost 13 mana, and it feels better
- traits… predictable… but work…
DRAGONETTE
http://ashtender.com/gems/troops/6232
- happens to be the name of a very cool band: Dragonette - I Get Around (Official Video) - YouTube
- spell is fine: can be quite nasty for only 8 mana
- Fast trait is pants when the spell is so cheap: replace it with Flying
- otherwise (like most Dragon Claw troops), benefits from powercreepovertimefactor, and can be left as is
DRAGONIAN ROGUE
- cool and unusual spell mechanic (might not be unique for much longer, mind)
- actually packs a punch for an UR card: drawback is it only hits the last enemy
- refer to final point of previous troop
DRAGONMOTH
- mmm spell is less good, this one: situational explode I think will very rarely happen
- and spell isn’t so strong: needs higher base damage, and maybe burn the enemy
- traits are fine
DRAGOTAUR
http://ashtender.com/gems/troops/6233
- whoa, this one is very strong, and only a rare troop?
- that buff all allies is seriously overpowered (apparently it’s conditional, but that’s irrelevant as who’d use it in a team apart from with other dragons?)
- so no buffs needed here, move on
DRAKE RIDER
- one of the few viable troops out of Grosh-Nak this one
- spell is okay, nice effect, could hit a bit harder (say +1-+2 base damage)
- nice if the boost ratio also upped the splash damage?
- Pyromania is an awful trait, especially on a back row caster that has no way to burn things
- replace it with Flying, or Fast would be nice, or Fire Spirit, or frankly almost anything