Hi everyone I'm new to the forums, but I decided to start a new topic cuz there's a flaw in the the game that bugs me, and I feel is just ruining the overall balance. I'm talking about Status Effects being sometimes dispelled immediately after switching sides, therefore practically having no effect at all. It happens quite often and I'm sure you experienced it a lot as well.
What I propose is to have all Status Effects hold for 2 turns minimum, during which the only way to remove them would be by cleansing. After this grace period, the chance for them to dispel would start at 20% or 30% and increase by 10% each turn like it does now, so the overall % chance to shake them off would be the same after passing 2 turns.
The logic behind this is that it takes a minimum of 2 turns (under normal circumstances at least) for a troop to collect mana for casting a spell that causes a Status Effect, and a lot of those spells do nothing besides. Thus in some battles, troops causing Status Effects can prove to be literally useless due to the current state, including the legendary Silent One. If you also consider, that troops shake off all Status Effects at once (which itself is a good thing), this becomes even more relevant.
If you agree with my reasoning, please back me up, so maybe the devs would consider addressing this issue. If you think my logic is flawed, feel free to point it out
Thank you for your attention and sorry for the absurdly long post