Wow why are you taking suddenly about grinding gold and GW?
I assume that when you talked about “tap game”, it was about PVP and I never talked about GW…
So you’re okay to play a “tap game” for grinding golds? Is it what you’re saying?
Who used Famine and Psion on PVP invade before the nerf?
Else I have used them in GW because they help to have a safe battle. Because of the new scoring, they are surely too slow.
Players prefer to use generally effecicient killer troops to go fast. But on the defense teams, it’s better to put troll troops (drain, silence, gem spwaners). So, why do you expect that a good troop in defense should be used in inade?
And do you really see less Famine teams since the nerf?
How can you support “troop balance” if you’re against any nerfs?
And why do yo think that the nerfs I have proposed will “kill” the concerned troops?
For Bone Dragon I was against the nerf because I know that nerfing the number of skulls that he could create will “kill” it… But yeah he was clearly unbalanced and I was hoping about a new spell better than this nerf…