I do agree with you, but the problem is that this has literally nothing to do with the amount of personal time spent. It has to do with the amount of time 29 other players spend. It's not hard to get your personal battles in every week for this guild event if you have the drive to do it... it is hard to force 29 others to do it, too. That's where you have the top tier guilds who all have that same hard drive that will dominate, and it will make the mid tier guilds (of which I am in) that have a half and half mixture lackluster (we are ranked 50, approx.). We usually finish all 6 statues, but sometimes only get 5. The amount of stuff I receive I am perfectly content with.
But this new guild wars might change that. And that makes me upset because I like my guild and have been in it for quite a long time, and I don't want to just leave it because it's the best way to get these new cards. The whole purpose of this game is to collect.
I think it's a horrible idea to lock this behind a timed weekly event. If you miss a week it's very punishing. The more cards you add the longer it takes to ascend, the more punishing it is to miss a week. People do not have the patience to wait years to ascend a common, just waiting for the event to come around again. And then factor in how much extra time it could take for less than top tier guilds....
Granted we don't know any solid numbers yet. So I'm holding off on the pitchforks and just stressing my general concerns on what could happen if it isn't addressed.
And again, let me reiterate, being in a top tier guild is less about how much you can do and more about what 29 others do. You can have the same amount of time spent, but be in mid tier guild and get a fraction of the reward. I'm all for play more get more, but that's not how this game actually works. It's not all about personal investment, it's about getting into the best guild with people who do around the same as you.
Forget about loyalty.