Agile glitching?

I sent you a screenshot and recreation steps. I was way to hyped trying to find this, so my sentence structure may suck.

  1. I used Anointed One with more than enough damage to fully kill a Sea Serpent.

  2. I had 3 skull matches (I think all 3 were 3 skulls only.) set up for when I would trigger Keeper of Souls.

If Agile triggered, the unit went into the un-death mode. Agile won’t always trigger, so you won’t always see it.

I hope this helps track it down.