Sorry for the mild necro - perhaps more of a resuscitation than a full-blown resurrection?- but I wanted to come back to this thread now that I’ve had a bit more time to play around with Infernus.
I’ve been using him in pretty much every PvP team since I got him on Monday. And I’ve decided that… he’s great!
Whilst neither damage or explosions are super powerful, the two together are surprisingly useful. Damage when he casts when only one or two opponents remain is excellent. 5 gem explosions don’t give the most mana but they do seem to result in a lot of cascades, even more if you have firestorm.
But what I really like about him is that many others in my guild have been using him, and we’re pretty much all using him in different teams. I think this speaks volumes about how versatile he is. It’s great that there’s a mythic that suits different playing styles. Some use with colour changers, some with exploders, some with AOE, some with targeted damage, some with match-4 traits (Ele etc.), some with mercy… we’ve really been discussing a lot of great teams with him in.
I also really like the fact that he doesn’t need to be traited to be useful. I think some members of our guild family, especially those lower down in level, are really disappointed when they pull a mythic only to realise that it’s not worth using without its super-expensive third trait. Pharos-Ra, Jotnar, Ketras, Stonehammer, Elemaugrim, Queen Aurora - I’m looking at you guys! So it’s fantastic to see a mythic that’s fun to use straight out the box regardless of which troops and traitstones.
So thanks Devs, and as far as I’m concerned, more of this sort of thing please!